

It focuses strongly on the effect of tragedy on different people and you can definitely see it happening. From their aesthetic to their mood to their tone to the voice acting style. The cast dramatically changes throughout this game, in every way. Other things? The narrative does a damn good job of character progression and making you empathize with the protagonists. I had no clue, and it completely shocked me. I'd be more specific, but I feel that would ruin the experience more than I already have even making you aware that you have choice.

In fact, they were so impressively presented that for many people, reviewers, and even me included, had no clue we could do other things. or that there were more to the choices than what was presented to you. The story features some interesting choices, but what's more interesting about them is that you may not actually be aware that there are choices. So much so that it's actually hard to describe what exactly it does so well. It is presented and told to you in a very engaging and unique way. Let's just say that mission objective gets tossed out the window pretty freaking fast. You play the leader of a Delta Force team sent in to recon the area. It takes place in a fictional world where Dubai has been completely cut off from the world by severe sandstorms. And that's all I'll say about the multiplayer. In fact, you should probably ignore the fact that the multiplayer exists.

It is a third person shooter ala Gears of War that focuses more on the story and campaign than anything else. It was quite the story, and told in a very compelling manner. And I emerge from it now in full agreement. No clue what it was or what it was about.
